
Fantasy adventure in a world analogous to the 18th Century. This is the most complex world I have ever envisioned. It might even be too complex in some ways, especially since I can't provide maps since it keeps changing. Instead, I have attempted to give some sense of the world by using names and some socio-political activities, etc. in various languages as they might have been in our own world during the 18th Century. It is certainly not this world, but there are some intentional parallels and I think my use of Earthly names and activities helps at least in the human-occupied stable areas. The world in the Wild is very different.
Book One:
A Land without BordersIntroducing Raff and Emblem Cawlens and the Ancient and Honorable Guild of Wayfarers. Travel with Raff and Em as they solve mysteries, serve as guides to travelers and perform the diplomatic duties typical of master wayfarers. Available in Print
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Book Two:
A World without a NameRaff and Em Cawlens are taking their young charge, Kaz, back to the Green Lands, but when two great Powers go to war, they must negotiate a fair and equitable peace between them. However, they must travel thousands of miles to accomplish that and someone is not playing fair! Available in Print
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Book Three:
A Nation without Maps
Raff and Emblem Cawlens were looking forward to spending the summer at leisure with their adopted son, but events conspire against them. Mysterious murders, politics, long time enemies and even friends force the Wayfarers back into action in this third book in the series.